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| The Outsider game made for a class project. |
Welcome back everyone! Today I wanted to talk about projects in Computer Science, projects are a valuable resource that is used in the industry on many different levels. Projects are important because they help show increased interest in that area of science, desire to continue improving on those skills, and even previous work experience. It can show increased interest by demonstrating that you are willing to go out of your way to research and work on your own. It can demonstrate desire to continue improving skills or even show previous work experience. This can be important whether or not a company will want to hire you. According to the Occupational Outlook Quarterly of 2014 STEM 101: Intro to Tomorrow’s Jobs, “In some STEM occupations, work experience in a related occupation is required at the entry level. For example, computer and information systems managers usually need at least 5 years of experience, first honing their technical skills in lower-level roles before moving to management.” This has been gathered from the Bureau of Labor Statistics and supports the claim that work
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| Zombieworld remake text-based game project. |
experience is strongly recommended for those in the Computer Science industry and projects, such as those finished for the other company, apply to this example. I have a few self projects I have worked on including a text-based game using Java, a 2D game constructed in GameMaker and an I/O Java application that would accept input, originally designed to receive input from the Dragon speaking software, and then save that input to a text document along with the user’s current name and the exact date and time. Projects can even be useful for learning different kinds of worth methodology, such as agile. Although I was not familiar with the official agile methodology at the time, I did construct these projects using an informal version of agile. There were no daily scrumms as there was nobody else to report to, the backlogs consisted of handwritten notes for features rather than official documentation and sprints consisted mainly of finishing a feature to test and then "release" said version for friends to try out for feedback. So remember, projects hold a plethora of valuable teaching tools and ways to demonstrate your skills and experience! I hope to hear what projects have helped you out with. Thanks again for reading and I hope to see you next time!
Works Cited
Stem 101: Intro to tomorrow's jobs. (Spring 2014). Retrieved March 25, 2015, from http://www.stemedcoalition.org/wp-content/uploads/2010/05/BLS-STEM-Jobs-report-spring-2014.pdf
This post did a great job displaying facts about project experience, while at the same time drawing from personal experience. I feel like talking about past project experience did a good job of further proving your point, while also showing what you have learned and experimented with so far. Also the use of personal project images made me a lot more interested in your post. Rather than if you had just used some stock photos. The only thing I would have to say, is there was some run-on sentences. As well as short sentences that could have been included with the previous or next sentence. Other than that, this post was very wholesome and I enjoyed reading it!
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ReplyDeleteI too look forward to be more adept at mobile and its capabilities. You never know what your employer are looking for in terms of project experience, and it seems that you've done the research that these experiences are proven to be invaluable! Great work.
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